update 5/1/25
Reinbō » Devlog
-after many feedback that the control scheme was awful, changed to a WASD layout for default inputs.
-added Shield Mode (focus + defend)
-moved spinning sword to focus + dodge
-added air throw
-added Lantern Stage
-added first few phases to story mode, still very WIP
-reduced size of survival stage
-enemies register death earlier
-fixed arrow enemy turning
-fixed fade in/fade out timing
-fixed fire glow position bugs
-fixed enemy splitting bug
-added more sounds
Files
Reinbo_Beta.zip 161 MB
75 days ago
Reinbo_Demo.zip 161 MB
75 days ago
game.zip Play in browser
75 days ago
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Reinbō
A Bloody Side Scroller Hack and Slash -alpha version
Status | In development |
Author | Dead Imagination |
Genre | Action |
Tags | 2D, 8-Bit, Boss battle, Hack and Slash, Pixel Art, Side Scroller, Singleplayer |
More posts
- update 5/10/2548 days ago
- update 4/12/2575 days ago
- update 3/11/25Mar 13, 2025
- update 3/10/25Mar 10, 2025
- update 3/8/05Mar 09, 2025
- update 3/5/25Mar 05, 2025
- Update 2/24/25Feb 28, 2025
- Moving onto Beta/Early AccessFeb 16, 2025
Comments
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It's funny, because the control scheme had nostalgia feels for me xD I can see why others would dislike it, but didn't think of it myself, because it's still a somewhat familiar control scheme to my ancient brain.
haha, I've heard newer generation of players like arrow keys for movement which is why I did it in the first place, but most people seem to prefer WASD overall.
And there's remapping so if anyone wants to revert to the arrow keys, we can :)
ha that's very true