update 5/1/25


-after many feedback that the control scheme was awful, changed to a WASD layout for default inputs. 

-added Shield Mode (focus + defend)

-moved spinning sword to focus + dodge

-added air throw

-added Lantern Stage

-added first few phases to story mode, still very WIP

-reduced size of survival stage

-enemies register death earlier 

-fixed arrow enemy turning

-fixed fade in/fade out timing

-fixed fire glow position bugs

-fixed enemy splitting bug

-added more sounds

Files

Reinbo_Beta.zip 161 MB
75 days ago
Reinbo_Demo.zip 161 MB
75 days ago
game.zip Play in browser
75 days ago

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Comments

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(+1)

It's funny, because the control scheme had nostalgia feels for me xD I can see why others would dislike it, but didn't think of it myself, because it's still a somewhat familiar control scheme to my ancient brain.

(+1)

haha, I've heard newer generation of players like arrow keys for movement which is why I did it in the first place, but most people seem to prefer WASD overall. 

(+1)

And there's remapping so if anyone wants to revert to the arrow keys, we can :)

ha that's very true