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Submission to AGDG DEMO DAY 61
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Reinbō
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Devlog
update 5/10/25
May 10, 2025
by
Dead Imagination
1
-change default inputs again (still experimenting to find what feels right) -added teleport attack -added cannon enemy...
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update 5/1/25
May 02, 2025
by
Dead Imagination
-after many feedback that the control scheme was awful, changed to a WASD layout for default inputs. -added Shield Mode (focus + defend) -moved spinning sword to focus + dodge -added air throw -added...
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update 4/12/25
April 12, 2025
by
Dead Imagination
3
-Added Dismemberment System WIP. Enemies can now be continuously cut into pieces and also kicked away. Will be buggy still, let me know if you find any issues. -Added Archer Enemy -added air sword cat...
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update 3/11/25
March 13, 2025
by
Dead Imagination
-Added more sword telekinesis. Press "Attack" when the sword is on the ground to telekinetically throw it again in the direction you're facing. -Added teleport to sword. Press Focus + Throw to telepor...
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update 3/10/25
March 10, 2025
by
Dead Imagination
-updated browser version -added quit button with seppuku -sword can now be recalled on the bounce -added more sounds -fixed some tutorial bugs -fixed a few bugs of attack inputs not being cleared -fix...
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update 3/8/05
March 09, 2025
by
Dead Imagination
-fireflies spawn 100% of the time now -fixed toggle input menu/pause screen -added stabbing to thrown sword -fixed some throwing and attracting bugs...
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update 3/5/25
March 05, 2025
by
Dead Imagination
1
-fixed added more sounds -added throw retrieve (hold throw when sword is thrown to bring it back to you) -added Focus Stab (Focus + left/right) -reworked training function. Hold Attack to spawn more e...
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Update 2/24/25
February 28, 2025
by
Dead Imagination
-added tutorial -removed "interact" input -changed home page interactions, press Attack to activate now -changed home stage lighting -Throw is now "X" -added enemy push -re added enemy dodge and dodge...
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Moving onto Beta/Early Access
February 16, 2025
by
Dead Imagination
1
Thank You for Your Support – Moving to Beta & Early Access! We’re incredibly grateful for all the support and feedback we’ve received so far! We've reached a point where it's best to move onto b...
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2/14/25
February 15, 2025
by
Dead Imagination
-added kicked and blocking kick states or sheathed form -added sheathed counter parry -added timer to Fire God form...
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Update 2/13/25
February 13, 2025
by
Dead Imagination
Sorry it's been awhile, the new stuff took a long time to get ready -Added Sheathed Block -Added Beta of lv 3 Fire God mode...
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update 1/22/25
January 22, 2025
by
Dead Imagination
-added enemy back hit and back block -added defend counter spin attack -fixed enemy defending/hitting back and front -quickdraw is unblockable but only affects one enemy -added focus-defend Spinning a...
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update 1/19/25
January 19, 2025
by
Dead Imagination
-removed enemy injured states, attacks that land will certain kill now -enemies will flash when their defense is broken and have a different idle state -new parried hitspark -added enemy counter attac...
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update 1/15/25
January 15, 2025
by
Dead Imagination
-new parry/counter system: Enemies have 5 defend points, successfully blocking a hit or hitting them will reduce it by one. An enemy landing a hit on you will increase their defend point back by one...
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Update 1/9/25
January 10, 2025
by
Dead Imagination
-added bowing (sheathed taunt) -added enemy turning animations -fixed enemy left hitting -updated hitsparks -added enemy stab attack -added enemy kick attack -enemy head bounce should be easier to do...
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1/2/25
January 03, 2025
by
Dead Imagination
-added wip ability to kick the skeleton out of a sliced enemy -fixed blood effects on defend blocking -survival mode moved, starting on story mode (ignore it for now)...
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Update 12/29/24
December 29, 2024
by
Dead Imagination
1
-if a firefly isn't completely burned, it won't burn out if the player is interrupted by being injured -added focus kick -added sheathed from for death and air kicks. Sheathed form should be finished...
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update 12/23/24
December 24, 2024
by
Dead Imagination
-added sheathed form to dodge, ground kicks and injured states -added level 2 charged fire move: Dragon's Cry- River of Ashes. Costs 2 fireflies to use -added unsheathed form of Heartburn -fixed blood...
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11/28/24
November 29, 2024
by
Dead Imagination
added resurrect Cost 1 firefly, press Attack or Divine Flame when dead...
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11/26/24
November 26, 2024
by
Dead Imagination
1
-somewhat fixed grouping issue -staggered spawn...
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11/25/24 update
November 26, 2024
by
Dead Imagination
-finally fixed spawning so it's on either side of the screen and enemies come closer -added pause, pause step, and slow down -changed max fireflies to 7...
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11/24/24 update
November 25, 2024
by
Dead Imagination
-added regenerating health -change max fireflies to 10 so players can stock up hopefully the health change will make it so players aren't dying all the time. Not sure about the firefly change yet. let...
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11/23/24 update
November 23, 2024
by
Dead Imagination
1
-added Ignite -still fixing bugs...
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11/20/24 update
November 20, 2024
by
Dead Imagination
-Added firefly mechanic Every kill has a 50% chance fore an enemy to drop a firefly. You can have up to 3 fireflies following you around. Burn a firefly to use a special fire attack. -Added quickdraw...
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11/15/24 update
November 16, 2024
by
Dead Imagination
-changed camera so it gives space in front when running -quick cut replaced with phoenix fire. -quick cut will return as a counter move, but since it does the same thing as run attack and quickdraw it...
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11/14/24
November 14, 2024
by
Dead Imagination
1
-adding defend clash spinning either direction. Press left/right when defending to spin out. -added back in dodge as it's own input -increased walking speed -decreased running speed...
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11/10/24 Update
November 10, 2024
by
Dead Imagination
1
Enemies increase in number after defeating one Dodge is now Defend + Back...
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11/9/24 update
November 09, 2024
by
Dead Imagination
quick fixes -Increased walking speed -Reduced running speed -speed up walk/run transition -red sky darker so red blood color doesn't clash -added training...
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Update 11/6/24
November 06, 2024
by
Dead Imagination
-fixed double tap running -fixed holding both direction rolling -enemies are less block happy -added blood drip -added blood on sword -added sheathed form (mostly) -add clean blood -added kill counter...
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General Roadmap
October 13, 2024
by
Dead Imagination
Reinbo is a simple hack and slash game you should be able to jump in, kill a few enemies, and jump back out until you feel the itch to come back in. Two main game modes, "story" and "survival". Surviv...
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